In addition to interparticle forces, all the objects in this script are effected by a Perlin Flow Field. Two dimensional Perlin noise evolves through time and sits behind the particle system as a grid of forces. These forces are applied to each particle based on it’s exact coordinates each frame, before any other functions. The system creates some very elegant effects as smaller (lighter) particles get sorted out and complex force structures create swirling spirals and channels of flowing particles.
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Mark M
This is lovely. Is this smooth in real-time? Care to share the source?